Changes between Version 73 and Version 74 of TipAndDoc/Games/Minecraft


Ignore:
Timestamp:
May 29, 2016 4:43:42 PM (8 years ago)
Author:
mitty
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • TipAndDoc/Games/Minecraft

    v73 v74  
    511511 * [nico:sm16913068 【Minecraft】簡単低コストなエンダーマン経験値トラップ【Lv.50まで10分】 - ニコニコ動画:GINZA] 
    512512 
    513  = server = 
    514  * [http://minecraft.gamepedia.com/Server.properties server.properties - Minecraft Wiki] 
    515  * [http://www26.atwiki.jp/minecraft/pages/1074.html Minecraft Japan Wiki - マルチプレイ] 
    516  
    517  * server.properties 
    518   * デフォルトからの変更点 
    519    * difficulty=2 
    520     * 難易度:ノーマル 
    521    * snooper-enabled=false 
    522     * true:snoop.minecraft.netにsnoopingデータを送信しない 
    523   * spawn-protection 
    524   >  ... Setting this to 0 will not disable spawn protection. 0 will protect the single block at the spawn point. ... If there are no ops set on the server, the spawn protection will be disabled automatically. 
    525  
    526  == Can't keep up! Did the system time change, or is the server overloaded? == 
    527  * CPU負荷が高いと起こる模様 
    528   * latest.log 
    529 {{{ 
    530 [08:00:06] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2056ms behind, skipping 41 tick(s) 
    531 [08:00:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4273ms behind, skipping 85 tick(s) 
    532 [08:00:43] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5118ms behind, skipping 102 tick(s) 
    533 [08:05:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2332ms behind, skipping 46 tick(s) 
    534 [08:05:49] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5608ms behind, skipping 112 tick(s) 
    535 [08:10:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2998ms behind, skipping 59 tick(s) 
    536 [08:10:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3696ms behind, skipping 73 tick(s) 
    537 [08:15:32] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2093ms behind, skipping 41 tick(s) 
    538 [08:15:54] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4513ms behind, skipping 90 tick(s) 
    539 }}} 
    540  * 5分ごとに起きているので、muninによる影響が考えられる 
    541  * [http://forum.minecraftuser.jp/viewtopic.php?f=7&t=1096 トピック - マルチサーバーの使用メモリの増やし方について • Minecraft 非公式日本ユーザーフォーラム] 
    542   * diskI/O軽減のため、 /run/shm/ 上にworldデータを移動しても状況は変わらず 
    543  
    544  == convert single player world data to multi server == 
    545  
    546  1. server.properties のlevel-nameに指定されているフォルダ名(デフォルではworld)に、saves以下のワールドデータをコピー 
    547  1. ~~/playerdata/<uuid>.dat を、/players/<player>.dat にコピー~~ /players/<player>.datが存在していれば削除 
    548    * ~~これをしないと出現位置やインベントリの中身などが引き継がれない~~ 古い形式である/players/*.dat ファイルが存在しているとそちらが優先して読み込まれるため 
    549  * 参考:[http://minecraft.gamepedia.com/Level_format Level format - Minecraft Wiki] 
    550  
    551513 = coding = 
    552514 * github:Dafvid/Minecraft-Perl Compatible with Minecraft version 1.4.2