Changes between Initial Version and Version 1 of TipAndDoc/Games/Minecraft/server


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Timestamp:
May 29, 2016 4:43:39 PM (8 years ago)
Author:
mitty
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  • TipAndDoc/Games/Minecraft/server

    v1 v1  
     1[[PageOutline]] 
     2 
     3 * [http://minecraft.gamepedia.com/Server.properties server.properties - Minecraft Wiki] 
     4 * [http://www26.atwiki.jp/minecraft/pages/1074.html Minecraft Japan Wiki - マルチプレイ] 
     5 
     6 * server.properties 
     7  * デフォルトからの変更点 
     8   * difficulty=2 
     9    * 難易度:ノーマル 
     10   * snooper-enabled=false 
     11    * true:snoop.minecraft.netにsnoopingデータを送信しない 
     12  * spawn-protection 
     13  >  ... Setting this to 0 will not disable spawn protection. 0 will protect the single block at the spawn point. ... If there are no ops set on the server, the spawn protection will be disabled automatically. 
     14 
     15 = Can't keep up! Did the system time change, or is the server overloaded? = 
     16 * CPU負荷が高いと起こる模様 
     17  * latest.log 
     18{{{ 
     19[08:00:06] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2056ms behind, skipping 41 tick(s) 
     20[08:00:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4273ms behind, skipping 85 tick(s) 
     21[08:00:43] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5118ms behind, skipping 102 tick(s) 
     22[08:05:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2332ms behind, skipping 46 tick(s) 
     23[08:05:49] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5608ms behind, skipping 112 tick(s) 
     24[08:10:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2998ms behind, skipping 59 tick(s) 
     25[08:10:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3696ms behind, skipping 73 tick(s) 
     26[08:15:32] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2093ms behind, skipping 41 tick(s) 
     27[08:15:54] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4513ms behind, skipping 90 tick(s) 
     28}}} 
     29 * 5分ごとに起きているので、muninによる影響が考えられる 
     30 * [http://forum.minecraftuser.jp/viewtopic.php?f=7&t=1096 トピック - マルチサーバーの使用メモリの増やし方について • Minecraft 非公式日本ユーザーフォーラム] 
     31  * diskI/O軽減のため、 /run/shm/ 上にworldデータを移動しても状況は変わらず 
     32 
     33 = convert single player world data to multi server = 
     34 
     35 1. server.properties のlevel-nameに指定されているフォルダ名(デフォルではworld)に、saves以下のワールドデータをコピー 
     36 1. ~~/playerdata/<uuid>.dat を、/players/<player>.dat にコピー~~ /players/<player>.datが存在していれば削除 
     37   * ~~これをしないと出現位置やインベントリの中身などが引き継がれない~~ 古い形式である/players/*.dat ファイルが存在しているとそちらが優先して読み込まれるため 
     38 * 参考:[http://minecraft.gamepedia.com/Level_format Level format - Minecraft Wiki] 
     39