obj 312 libglibc/obstack.c int _obstack_allocated_p (struct obstack *h, void *obj); obj 315 libglibc/obstack.c _obstack_allocated_p (struct obstack *h, void *obj) obj 324 libglibc/obstack.c while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) obj 338 libglibc/obstack.c obstack_free (struct obstack *h, void *obj) obj 347 libglibc/obstack.c while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) obj 358 libglibc/obstack.c h->object_base = h->next_free = (char *) (obj); obj 362 libglibc/obstack.c else if (obj != 0) obj 480 libglibc/obstack.h # define obstack_free(h,obj) \ obj 481 libglibc/obstack.h ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \