obj               312 libglibc/obstack.c int _obstack_allocated_p (struct obstack *h, void *obj);
obj               315 libglibc/obstack.c _obstack_allocated_p (struct obstack *h, void *obj)
obj               324 libglibc/obstack.c   while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
obj               338 libglibc/obstack.c obstack_free (struct obstack *h, void *obj)
obj               347 libglibc/obstack.c   while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
obj               358 libglibc/obstack.c       h->object_base = h->next_free = (char *) (obj);
obj               362 libglibc/obstack.c   else if (obj != 0)
obj               480 libglibc/obstack.h # define obstack_free(h,obj)						\
obj               481 libglibc/obstack.h ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\